I am a junior programmer who has been making small games since I was 12. I graduated from Embry Riddle Aeronautical University with a degree in Simulation Science Games and Animation in 2024. This degree is a mix of computer science, art, game design, and production that taught me a lot about programming patterns and programming best practices.
I love putting things together and taking them apart to figure out how they work as well as solving puzzles. Game programming not only satisfies those desires but lets me work in an industry that I have been in awe of for over a decade. I also love that working in games requires me to always be learning and pushing myself to improve since there are always new engines to learn and new techniques to try.